There are no heroes in Grand Theft Auto V, only broken people wreathed in a swath of satire that reflects American society. The game features three protagonists: Michael, a middle-aged, has-been bank robber in a midlife crisis; Franklin, a gangbanger who seeks exodus from his mediocre surroundings and peers, and Trevor, the deviant psychopath who fucks shit up. None of the three serve as model citizens, as their stories revolve around their flaws. Rockstar’s writing is still sharp as ever, though GTA V treads a middle ground between the whimsical adventures of its early titles and the heavy-handed GTA IV. However, many supporting characters, such as Michael’s entire family, come across as two-dimensional, though they may represent the increasing superficiality in American culture.
Switching between characters is seamless in-game and plot-wise; different characters differ in strengths and play-styles. Playing as one character allows you to see the other two in a different light, adding depth to their relationships.
Character-switching fully blossoms during the game’s climactic heists, which will take you on thrilling sequences ranging from rappelling from a helicopter to stealing a government project with a submarine.  Gameplay-wise, GTA V borrows many of its predecessors’ strengths, such as the shooting mechanics from Max Payne 3, the random encounters in Red Dead Redemption, and even choice-making from L.A. Noire. Most fortunately, the driving and flying mechanics have vastly improved since GTA IV. The controls are solid; the rest is up to you.
There’s no videogame world quite like Los Santos, a mesmerizing city invoking the most memorable locales in Los Angeles. From sprawling cityscapes to barren deserts to the untamed seas, there’s always someplace to visit, something to do, some secret to discover. These activities are not just typical sandbox game mechanics, but rather meticulously crafted sequences that ooze with quality. Though the graphics are arguably dated, almost every aspect of GTA  V’s aesthetics will take your breath away, the weathering and lighting effects being the most impressive. The radio stations are lively as ever (but not quite on par with the ones in San Andreas or Vice City), and the voice acting retains the golden Rockstar standards.
Some characters (read: FUCKING Trevor) do things that may disgust, shock, and horrify you, but therein lies Rockstar’s point:  there are no heroes in Grand Theft Auto V.
Welcome to Los Santos. Enjoy your stay.

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